Resume
Experience
Jun 2023 – Nov 2023
Lead Developer
Seele Games
Remote

-
Researched, designed, and implemented a dynamic text-based content generation system using Scriptable Objects for flexible narrative, character, and world-building workflows; documented for seamless integration.
-
Implemented multithreading to optimize generation times, reducing content creation time by over 5× through parallel processing.
-
Developed Unity-based tools to integrate procedural content generation into gameplay.
2021 – 2023
Game Designer, Game Developer
VERARIUM
Russia, Saint-Petersburg

-
Designed and pitched original game concepts that led to titles with 10M+ downloads (Human Ragdoll Shooter)
-
Prototyped and iterated on core gameplay mechanics—developing the 'Ragdoll Bomb' (kinematic ragdolls that detach on impact) boosting Day 3 retention by 6%, and implementing mines and levers that contributed to enhancing retention by 12%.
-
Developed internal tools for marketing and debugging, enabling real-time modifications of ammo, skins, and camera settings—reducing promotional asset creation time by 50%.
-
Implemented a data-driven creative iteration process to refine ad creatives, reducing CPI from $0.64 to $0.28 while maintaining retention.
-
Created seasonal event content (e.g., themed props and limited-time mechanics for Independence Day) to drive player engagement.
Education
Sep 2024 - Apr 2025
Fanshawe College
Postgraduate Degree,
Game Development - Advanced Programming
Canada, Ontario, London

Sep 2019 – Jun 2023
Saint Petersburg University of Technology and Design
Bachelor’s Degree,
Applied Computer Science in Design
Russian Federation, Saint-Petersburg
