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Resume

Experience

Jun 2023 – Nov 2023

Lead Developer

Seele Games

Remote

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  • Researched, designed, and implemented a dynamic text-based content generation system using Scriptable Objects for flexible narrative, character, and world-building workflows; documented for seamless integration.

  • Implemented multithreading to optimize generation times, reducing content creation time by over 5× through parallel processing.

  • Developed Unity-based tools to integrate procedural content generation into gameplay.

 2021 – 2023

Game Designer, Game Developer

VERARIUM

Russia, Saint-Petersburg

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  • Designed and pitched original game concepts that led to titles with 10M+ downloads (Human Ragdoll Shooter)

  • Prototyped and iterated on core gameplay mechanics—developing the 'Ragdoll Bomb' (kinematic ragdolls that detach on impact) boosting Day 3 retention by 6%, and implementing mines and levers that contributed to enhancing retention by 12%.

  • Developed internal tools for marketing and debugging, enabling real-time modifications of ammo, skins, and camera settings—reducing promotional asset creation time by 50%.

  • Implemented a data-driven creative iteration process to refine ad creatives, reducing CPI from $0.64 to $0.28 while maintaining retention.

  • Created seasonal event content (e.g., themed props and limited-time mechanics for Independence Day) to drive player engagement.

Education

Sep 2024 - Apr 2025

Fanshawe College

Postgraduate Degree,

Game Development - Advanced Programming

Canada, Ontario, London

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Sep 2019 – Jun 2023

Saint Petersburg University of Technology and Design

Bachelor’s Degree,

Applied Computer Science in Design

Russian Federation, Saint-Petersburg

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